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About
Rungeon features a series of puzzles in the form of stages, in which the user relies on their wits to 'escape'. The site offers a sense of customizability with a variety of themes sure to fit a user's preference. We're in an active state of development, always building, and preparing the next rungeon stage as you read!
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Contributing
Refer to the contributing file for a beginner-friendly guide on how you can contribute.
- Suggest changes to existing code
- Improve upon the site
- Add new stages
- Create and solve issues
- Share the repo
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Support
You can support the development of this project by starring the repository, it makes us feel special.
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FAQ
What's stopping me from checking the code for answers?
If you can understand the solution from the code, you deserve it.
The game side isn't my thing, can I still contribute code?
Rungeon is not just a game, it's an environment for developers to learn and improve their developing skills!
How can I reach out or join the community?
You can participate in the discussions, send me an email or join our Discord.
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License
This content is licensed under the GNU Public GPL-3.0 license
RGB theme is no longer RGB
The RGB theme doesn't actually make any of the stage content RGB. The selectors are there but there's obviously a problem.
Achievements
Todo
Description
This PR is built atop the backend PR (#85) and could be the base of an achievement system.
Changes
Solves
Closes #3
Updated Linting-Formatting
Description
I'm hoping that this provides an adequate solution to #128 make ESLint format.
In order to tackle this problem, I chose to integrate prettier and couple it with ESLint that is already present in the application. I also installed the
eslint-config-prettier
library to ensure that prettier and eslint work well together. I then made sure to add a new scriptnpm run format
that allows the developer to format all of the files within the application. I adjusted all potential errors so there shouldn't be any when running the format script. I made a small tweak to the ESLint rules in order to get it to stop yelling at everyone and coincide with prettier.Changes
Solves
Closes #128
Stage Remake
Description
In an effort to rid the codebase of it's intricacy, this PR addresses the following issues:
Todo
Changes
Solves
Add a tick indication beside current theme
This was lost in the
stage-remake
merge and is a change I think we should have. Simply change the text content of the theme title to include a checkmark emoji beside it. Don't forget to clear it when a new theme is set.Theme popup modifications.
The bottom margin should be increased and the height should be increased by roughly 1 pixel. Overall, this needs to be more responsive in case we add more popups. Maybe we should remove all the icons on the page? Would love to hear suggestions.
fix: align content vertically
Okay, I've aligned the content vertically by making the navbar position absolute instead of relative. This does mean that I had to override Bootstrap with an id.
Closes #67
The content doesn't need to be horizontally aligned. In your previous image, you were comparing the center of the content with the center of the navbar buttons. The actual center of the navbar includes the little drop-down arrow.
So while It may look off center, in the code it's doing what it should.
I can try to shift the navbar over if you want it more aesthetically pleasing. 😃
theme pop-up
Description
When clicking a theme the pop-up close.
Changes
1- Call toggleThemePopup in the setTheme function so when clicking a theme the pop-up close. 2- Remove the if statement that only remove de popup if has in the / or /index.html location.
Solves
Issue: https://github.com/devkennyy/rungeon/issues/95
Progress bar
Description
Created a progress bar to display the progress through the stages
Changes
To-Do
Fix the theme error?
Add SEO beneficial tags
There are a few tags that are pleasing to search engines and crawlers. They are used to rank results to users. Right now, we don't have anything but the title tag. Let's fix that so that way the world will know Rungeon exists.
New stage(s)
Description
This PR is going to be a collection of at least one new stage. As the
stage-remake
branch is coming together quite well, I felt that it could use some new stages to go with it.To-Do
index
ing issue that exposes other HTML elementsmissing objects
and generate themAllow players to add custom levels in-game
That would be a really cool idea. Contributors and players could be able to create levels and add the to the pool of existing levels that other people created. This was just a thought I had...
Add an alert if icons don't load
Some way to notify the user that the link for icons failed to load. The site is heavily based around icons and if they don't load, there's no site. Let them know they can refresh to try again.
Themes/styles are out of hand
As of now, Rungeon uses 6 different themes (not including the default theme). Certain elements are given colors and styling specific to themes and it creates problems. For example, when implementing new pages, I find myself switching between themes (or working in one that I wasn't the day before due to testing). This makes it difficult when dealing with CSS and colors for obvious reasons. Not to mention, the 404 page has its own theme and styling, which is very different from the game and what I'm currently working on on my fork.
This also goes with the JS side of things. It took me a literal 10-15mins to find and fix the few broken links JS was manipulating in the
public/main.js
file. I can only imagine how long it'll take to create a new stage (for both myself and for new contributors). This codebase needs a complete makeover. Rungeon's future depends on it.Proposal
<a>...</a>
are for links. Why are they styled as if they are buttons?These are a few things that stood out, but there are many more opportunities for improvement.
See Also